Development Roadmap
View the full roadmap for B.O.W. and see what's coming next in the production process.
Welcome to B.O.W. soldier.
The human race is teetering on a new collapse and your objective will be to ██████████████████. You may not have much of a choice but to go where you're sent, but don't worry you'll also get the opportunity to fight how you like against your own enemies.
I can't give you too much information yet, but consider this file an invitation to follow up in in the future. We're currently building the battle plans to welcome you into our universe so you can help us fight back against our enemies. I hope you come prepared because you're going to need it. - Roan Knight.
UNREDACTED NOTES: B.O.W. explores close quarter combat inside fortified bunkers, devastated environments and a battle of mental warfare that has expanded beyond the traditional battlefield.
The core ideas defining the intended B.O.W. experience as development moves forward.
The gaming industry is due for another title with a memorable story mode. TheShepherdVaults is dedicated to producing a campaign experience players can become immersed in and truly develop a bond with characters and outcomes.
The earth was destroyed by a nuclear fallout, but not before human civilization made it into the skies. The story will take place in both, but the battles will always occur back on their true home.
Our goal is to bring back the nostalgic character controls, rewards, and overall experiences from past FPS games. Our focus is slowed down gameplay while keeping enough competitive edge to keep players on the move.
You're currently visiting a very new project. Right now Shepherd Studios is in the vision and pre-production phase of game development. Below are a few things in focus before we get into the coding and design aspects of dev.
Our goal is to mix advanced human civilization with the old life we all know. While some of the story will take place in space, the fight will be fought back on destroyed earth.
Players will take on the role of Roan Knight, a special operative who has been trained to be an elite warrior and a brave soldier who fights for what's right. Players will meet his friends and his foes as they progress through his world.
Shepherd Studios is dedicated to developing characters players can connect with and remember for awhile. We want to establish real emotional connection and provide relatable backstories that players can become attached to as the game progresses.
The early stages of development cause a lot of stuff to be created, thrown out and sorted through. While we build the B.O.W. world we'll have to organize what we choose to keep and direction we end up wanting to go. Updates will be release via files above.
Development updates, concepts, gameplay footage and behind-the-scenes material from the project.
View the full roadmap for B.O.W. and see what's coming next in the production process.
Gameplay tests and behind-the-scenes development footage from B.O.W.
Additional B.O.W. development files will be added as the project progresses.
B.O.W. is currently in vision and pre-production phase. Our focus is on establishing on setting the overall scene and main characters storylines. You can view the roadmap below and check back at the progress bar as time goes.
Previously released project files, recovered information and development records from B.O.W.